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Unity Certified Associate
2021 Intake
Open For Registration
Immersive
Track
Review

Course Descriptions
Learn how to develop a game in Unity3D, the world's #1 game development engine.
In the Unity Certified Associate course, you will learn to develop a working game with the Unity game engine. Learn hands-on as you perform all required game development tasks - from importing assets, to scripting behavior, building FX attacks, and publishing.
Games developed with Unity include the massively successful Augmented Reality (AR) game Pokémon Go, Super Mario Run, and Temple Run.
After learning how to use Unity in this beginner course, you will be well-equipped to pursue further specializations, such as:
Augmented Reality (AR)
Virtual Reality (VR)
Game Programmer
Game Designer
Full Time Games Developer
I have worked on several jobs with very different nature from Lead artist, Technical artist, Animator, Story-teller, Storyboard artist, Business development, Head of Department and Logistics Solution specialist.
My first iPhone game - Paper Ninja is the first game in Singapore to reach the No 1 App position in US, China, Europe and many other countries.
Koh Siang Leng

Full Time Games Developer & Lecturer
Adjunct Lecturer at Singapore Polytechnic School of Computing as well as Associate Lecturer at Singapore Institute of Management Teaching mathematics and programming modules for students in programming courses.
Terence Pek

REAL-WORLD APPLICATION
Unity Certified Associate (then known as Unity Certified Developer) was the #7 emerging job in 2017. It is one of the highest demanded IT skills and has one of the highest forecasted growth rate at over 35% over the next two years.
COURSE STRUCTURE
The course will be a mixture of e-learning content (Dedicated Online Learning Management System) and in-person training by our Unity Certified Instructors. There will be 8 classes of 3 hours each.
CERTIFICATION
At the end of the course. there will be an exam. assessment – upon passing, you will successfully earn the title of Unity Certified Associate.
Unity Authorized Training Partner
We are delighted to be authorized to offer Unity training courses and Unity Certification Exams.

Curriculum
The Unity Certified Associate game development course is a mixture of e-learning content and in-person training by our Unity Certified Instructors.
There will be eight classes of 3 hours each and a 90 minute certification examination.
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INTRODUCTIONIntroduction What is AI good for?
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GRAPH-SEARCH ALGORITHMSBreadth-first search introduction Breadt-first search implementation Depth-first search introduction Depth-first search implementation I - with stack Depth-first search implementation II - with recursion Enhanced search algorithms introduction Iterative deepening depth-first search (IDDFS) A* search introduction
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BASIC SEARCH & OPTIMIZATION ALGORITHMSBrute-force search introduction Brute-force search example Stochastic search introduction Stochastic search example Hill climbing introduction Hill climbing example
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META-HEURISTIC OPTIMIZATION METHODSHeuristics VS meta-heuristics Tabu search introduction Simulated annealing introduction Simulated annealing - function extremum I Simulated annealing - function extremum II Simulated annealing - function extremum III Travelling salesman problem I - city Travelling salesman problem II - tour Travelling salesman problem III - annealing algorithm Travelling salesman problem IV - testing Genetic algorithms introduction - basics Genetic algorithms introduction - chromosomes Genetic algorithms introduction - crossover Genetic algorithms introduction - mutation Genetic algorithms introduction - the algorithm Genetic algorithm implementation I - individual Genetic algorithm implementation II - population Genetic algorithm implementation III - the algorithm Genetic algorithm implementation IV - testing Genetic algorithm implementation V - function optimum Swarm intelligence intoduction Partical swarm optimization introduction I - basics Partical swarm optimization introduction II - the algorithm Particle swarm optimization implementation I - particle Particle swarm optimization implementation II - initialize Particle swarm optimization implementation III - the algorithm Particle swarm optimization implementation IV - testing
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MINIMAX ALGORITHM - GAME ENGINESGame trees introduction Minimax algorithm introduction - basics Minimax algorithm introduction - the algorithm Minimax algorithm introduction - relation with tic-tac-toe Alpha-beta pruning introduction Alpha-beta pruning example Chess problem
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BUILDING TIC-TAC-TOEAbout the game Cell Constants and Player Game implementation I Game implementation II Board implementation I Board implementationj II - isWinning() Board implementation III Minimax algorithm Running tic-tac-toe
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INTERVIEW: SINGAPOREAN EXPERTBackground of Expert Information and Communication Technology in Singapore
Comprehensive Resources
Class Slides
Provided as PDFs, these consist of the entire class slides covered in the curriculum.
Videos
These help you understand the core essential concepts in a media‐rich format.
Assets Database
You will be provided with up to 6,000 pieces of games assets to work on your project during the course.
Project Work
To enable you to work on a full working game project.
Assessments
Various kinds of assessments to evaluate your learning through the course.
Live Classes
There will be instructor led training to optimize learning. (Face to Face)
Class Schedules
Note: The certification examinations are not included in the class schedules. Learners are required to book their examination slots separately.
February 2022
Class 01
Class Duration
21 February - 17 March 2022
Mondays and Thursdays
7pm - 10pm
Live Lectures
21, 24, 28 February 2022
3, 7, 10, 14, 17 March 2022
Lecture Format
Online Interactive Zoom Classes
March 2022
Class 01
Class Duration
21 March - 14 April 2022
Mondays and Thursday
7pm - 10pm
Live Lectures
21, 24, 28, 31 March 2022
4, 7, 11, 14 April 2022
Lecture Format
Online Interactive Zoom Classes
March 2022
Class 02
Class Duration
26 March - 16 April 2022
Saturdays
10am - 5pm (1pm lunch break)
Live Lectures
26 March 2022
2, 9, 16 April 2022
Lecture Format
Online Interactive Zoom Classes
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